Merry Christmas

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Frohe Weihnachten und einen guten Rutsch ins neue Jahr!

Merry Christmas and Happy Newdale New Year!

 

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Christmas Holidays

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Christmas holidays

Christmas is arriving fast and our Online-Shop and Replacement Part Service colleagues are working hard to get all the presents to you. In order to let them enjoy the Christmas holidays as much as possible, our shop closes on

Sunday, Dec. 15th 2019

around midnight (CET). All packages, which are ordered until then, are guaranteed to leave our warehouse by Tuesday, Dec. 17th 2019. Please be aware that, due to international shipping times, we cannot guarantee that these packages will arrive before Christmas! We will be back on Jan. 7th 2020 and wish you happy holidays!

Sincerely, the Lookout team


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SPIEL'19 - All (important) information

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On October 24th the holy grounds of board game enthusiasts are once more to be found in Essen, Germany: the Internationale Spieletage SPIEL is the worlds most important board game fair and Lookout Games is part of it! This is our annual information that provides details about our booth and our products at the fair. Since SPIEL'19 is a big event, things can change quickly. Keep yourself up-to-date (also during SPIEL) with our Facebook site or our Twitter channel:

Update!

We welcome Tony Boydell as a guest on Saturday (Oct. 26th) from 10:00 to 12:00 at our booth. He will not only happily decorate your Foothills-Cover with his signature, but also take over control of one of our Foothills demo tables!  

Where can you find us?

Our booth is located in hall 1, F-135. ATTENTION: Floor plans shown are from last year, as we haven’t received the new ones for SPIEL'19 yet. Since nothing has changed in respect of our location, these floor plans should do fine for a first orientation.  

In cooperation with HÜNE Spieltische!

Everyone who visited our booth last year should probably know them already: the boardgame tables from HÜNE Spieltische. And because they were so well received by our customers (and we like them very much), this years booth comes with an upgrade: All(!) tables will be provided by HÜNE Spieltische, giving you the opportunity to test our new releases on this high quality furniture. Additionally the folks from HÜNE Spieltische moved in with us, so you can get first-hand advice directly from them. Furthermore, they have a lot of accessories with them, which you can give a try while playing our games.

 

What will we have for you?

We will pack a great deal for you! All new games will be sold for a special fair price, moreover we will include a fine selection of Lookout classic games and bargain offers from our stock. Treasure hunters seeking for add-ons and promos will get their money’s worth:  

New releases 2019

Agricola: Corbarius-Deck (MSRP 12,99€)* Uwe Rosenberg, 1 - 4(6**) players, age 12+ Demo table(s): No
 
Expedition to Newdale (MSRP 49,99€) Alexander Pfister, 1 - 4 players, age 12+ Demo table(s): Yes
 
Bärenpark: The Bad News Bears (MSRP 19,99€)* Phil Walker-Harding, 2 - 4 players, age 8+ Demo table(s): No
 
Foothills inlc. "Wooden Passengers" upgrade (MSRP 32,99€) Tony Boydell & Ben Bateson, 2 players, age 12+ Demo table(s): Yes
 
Mandala (MSRP 21,99€) Trevor Benjamin & Brett J. Gilbert, 2 players, age 10+ Demo table(s): Yes
 
News from the Lookout - Issue 1 (MSRP 5,00€) Lookout Games, 1 reader, age 12+ Includes "Patchwork Doodle PLUS"*, "Caverna: Forgotten Folk - Halflings Promo" & "Lookout Promo-Deck 2018"
 
Patchwork Doodle (MSRP 12,99€) Uwe Rosenberg, 1 - 6+ players, age 8+ Demo table(s): Yes
  * Expansion! Base game required to play. ** For 5 and 6 players, "Agricola: Expansion for 5 and 6 players" is required.  

Special offers & Accessory

(Selection)
Caverna: The Forgotten Folk - Upgrade: Wooden Gemfruits & Mushrooms (MSRP 8,00€)* Uwe Rosenberg, 1 - 7 players, age 12+
 
Foothills - Upgrade: Wooden passengers (MSRP 6,00€)* Tony Boydell & Ben Bateson, 2 players, age 12+
 
Neues vom Ausguck - Issue 13 (MSRP 2,00€) - German only Lookout Games, 1 reader, age 12+ Includes "Caverna: The Forgotten Folk - Adventurer Promo"
 
Neues vom Ausguck - Issue 14 (MSRP 2,00€) - German only Lookout Games, 1 reader, age 12+ Includes "Gingerbread House Teaser-Game"
 
Patchwork Doodle: Replacement Scoresheets (MSRP 3,49€)* Uwe Rosenberg, 1 - 6+ players, age 8+
  * Expansion! Base game required to play.  

Promos

Agricola in Newdale 7 new cards for Agricola with Newdale theme
 
Expedition to Newdale: The Pfistries 5 new cards with the new building "Pfistrie"
 
Foothills: Aberystwyth 2 new cards with the Cliff Railway
 
Agricola: L-Deck 9 new cards for the Agricola: L-Deck
 
Other promos from past years... e. g. L-Deck cards, sticker sheets, etc.
 
… and every day, the first 250 customers at our booth will get a surprise!

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New games 2019: Expedition to Newdale

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Not even 50 days left until SPIEL'19 opens it doors again. Definitely time to tell you more about our new big release:

Expedition to Newdale

 
  Previous announcements in 2019:
  • Bärenpark: The Bad News Bears
  • Foothills
  • Mandala
 
 

Release: SPIEL'19 (International: December 2019 / January 2020)

Expedition to Newdale

The “Oh my Goods!” saga continues—this time, as a board game. Immerse yourselves over the course of several scenarios in an overarching story full of adventure. Each game represents one chapter. You can play the chapters in sequence—as a campaign—or on their own. Various maps with different events, game elements, objectives, and actions challenge you to adapt your strategy to the given conditions and use them to your advantage.

Your hands are dirty, the back is aching and the clothes are sweaty, but your work for today is finished! The new mill looms proudly in front of you and the soft groaning and fluttering of the blades sounds like a choir of angels in your ears. Soon the golden wheat of your fields will be ground to valuable flour which will earn you a fortune. Or maybe... building a bakery sounds even better! You could bake bread and buns from the flour and increase the value of your goods even more. And while you are thinking about it, you remember that there was a village, only about a mile away, which was literally begging for a bakery. The plan starts to form in your head and tomorrow seems to become another busy and exhausting day.

Expedition to Newdale is the new Oh my Goods! game from renowned designer Alexander Pfister. In this board game adaption of the successful card game, 1 to 4 players from 12 and up compete in different chapters to experience the world of the Longsdale kingdom once again. The story of Expedition to Newdale starts about 5 years after the events from Oh my Goods! Escape to Canyon Brook, but you don't need to know the prequels at all. Each chapter of the game lasts about 90 minutes which adds up to around 12 hours of exciting campaign gameplay. And when you found your favorite chapter while playing the campaign, you can always come back and play it again to have even more fun!

At the beginning of the game you have your personal board, a coal mine as your start building and 5 hand cards. Depending on which chapter you are playing, the appropriate game board sits in the middle of the table. Each round is divided into 5 phases which are played in order (or partially parallel, once you become more familiar with the game). In phase 1, a new event is revealed which usually alters the course of play in this round slightly (e. g., by introducing new buildings). Additionally the event card shows a fixed amount of workers which are available this round. An information which is much appreciated, as you have to place your action markers in phase 2. The latter are numbered 1 - 4 which is important for phase 4 and means that you need to plan ahead. But first phase 3: in this phase, more workers are drawn from a bag and get added to the others. This means that productions which would have been impossible before (because workers were missing) are now easily done. Pushing your luck might be beneficial! Phase 4 is the opposite to phase 2. Instead of placing your workers, you resolve their chosen action in order of their numbers. We hope you had a backup plan in place if your desired workers were not drawn in phase 3, because this can trigger an unpleasant chain of events! Not enough workers could mean that a production does not happen, which then means that you might not have enough money to build the building with your second action marker. Oh, and your third marker was planned to directly produce in the newly built building? Well, where there is no building, there's no place to produce in, right? Clearly: planning ahead, a little luck and good alternatives are the way to success. In Phase 5, all players can either use a free building action or draw new hand cards. The last phase is used to resolve all buildings which do not need workers, e. g., an automatic coal production or a building which offers the conversion of a certain good to victory points. Afterwards the next round starts, of which you play a total of seven. A final scoring at the end of round seven will then show if you win or lose.

Expedition to Newdale promises a lot of exciting game sessions. Thanks to its "legacy like" development throughout the chapters (e. g., different buildings, significantly changed game boards, etc.) nearly no game session feels alike. Even better: because the components are not destroyed or changed permanently, you can always replay your favorite chapter the way it's meant to be played. Thanks to an easy table in the rule book you will always know which cards, game boards, etc. are needed.

Still not enough information? Then head over to our download section or simply look beneath this article to find the rule book and chronicles to Expedition to Newdale: Rules: Expedition to Newdale (EN) ATTENTION: Spoiler alert! Appendix: The Chronicles of Newdale (EN)  

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New games 2019: Mandala

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Spirituality is nothing you can force and therefore our newest release took a little longer than "Foothills" and the "Bad News Bears" expansion:

Mandala

 
  Previous announcements in 2019:
  • Bärenpark: The Bad News Bears
  • Foothills
 
 

Release: August 2019

Mandala

The Mandala: the symbol of an ancient and sacred ritual. Colored sand is laid to create a symbolic map of the world, before the pattern is ceremonially destroyed and the sand cast into the river—an ever repeating cycle of life, death, and rebirth.

With a slow and steady movement from your wrist, you cautiously pour the last remaining sand onto the edge of the Mandala. After standing up you look at your masterpiece, being satisfied with its looks. Black sand was a good choice as the color stands for death and renewal and that is exactly what is going to happen next. The ceremonial destruction of the Mandala represents the renunciation from the physical world as well as the rebirth. Like the next Mandala which is already starting to form in your head, ready to flow through your hands into a new and beautiful artwork. Mandala from Trevor Benjamin & Brett J. Gilbert is not quite as spiritual. This tactical 2 player game lets players from 10 and up compete in the creation of Mandalas. In about 30 minutes several Mandalas are created and destroyed and the players try to earn as many victory points in this process as possible by collecting the different colors their - abstract - Mandalas are made of. Who will earn the most points? Who will be the master of Mandalas? You start the game with a hand of six cards and the central playing mat, displaying two Mandalas and a River and Cup for each player. The Mandalas are separated into three areas, the Mountain area in the middle and the two player areas on their respective sides. On your turn you can choose from three actions: Either you play exactly one card into the Mountain area of one of the Mandalas and draw up to three new cards, or you play any amount of cards of exactly one color in your personal player area. Using one of these two actions, you have to follow the Rule of Color! This rule states, that in a Mandala each color may only be found in exactly one area. In other words: if red is already located in the Mountain area, you can not play red cards into your player area (but you could play a red card into the Mountain area). As a third action you can choose to not play any card into a Mandala at all, but instead put any number of cards of the same color onto the discard pile and draw exactly the same amount of cards you discarded. After you finished your turn, you check if a Mandala has been finished. This means: all six colors of the game are represented in that Mandala. If that's the case, the ceremony of destruction happens. Beginning with the player who has more cards in their player area, that player choose one color from the Mountain area, takes all cards of that color and adds them to their River and Cup. The position of the color in your River determines how much victory points the cards of the same color in your Cup are worth for you at the end of the game. The game ends either when the draw pile is used up or one player has all six colors of the game added to their River. You already want to find your inner peace with Mandala? Good for you! The game should already be available or will become available shortly, e. g. in our Online-Shop. Accordingly the rules are also available by now from our download section or directly below this article: Rules: Mandala (EN) And even better: Mandala was demoed during GenCon and the folks from AsmodeeLive were kind enough to make a video about it: Mandala - A Game of Colours - Gen Con 2019  

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