Grand Austria Hotel

Let's Waltz (Retail Edition)


Cover: Grand Austria Hotel: Let's Waltz (Retail Edition)


90 - 120 min

Game Design:
Simone Luciani & Virginio Gigli
Graphic Design:
atelier198 (Klemens Franz)
Rules & Development:
Ralph Bienert
Release Year:
10 hotels, 5 ball rooms, 4 rehearsal rooms, 1 lounge, 1 extension, aprox. 70 cards, aprox. 39 tiles, 40 dancer meeples, 25 wooden cubes, 3 dice, 1 rule book
Choking Hazard

NOT A TOY! Choking hazard. Not suitable for children under three years.


This is an expansion! In order to play it, you will need the base game.


Shall we dance?

Night has fallen in Vienna and it's ball season. Your hotel guests are all dressed up, the champagne is flowing and the society is far from ready to retreat to their bedrooms. Everybody wants to enjoy the nightlife, what better way than to dance in one of Vienna's famous ballrooms until dawn?

Lately in Vienna:

"Alles Walzer!", these are the magical words to open Viennas famous opera ball.

This it's also the title of the first expansion to the popular Grand Austria Hotel board game by Simone Luciani and Virginio Gigli. In Let's Waltz, your hotel guests can visit Vienna's famous ballrooms, opening up new and exciting strategic possibilities. Especially popular, despite all the socializing at balls: The solo campaigns! For this purpose, Vienna has the Séparée. But that's a whole other story... :)


3D game box
3D game box
VIP selection
VIP selection
ball room
ball room
hotel modules
hotel modules
staff cards
staff cards


Automa rules (DE)
Automa rules (EN)
rules (DE)
rules (EN)


I missed the Kickstarter. How is the retail edition of this expansion different from the Kickstarter DeLuxe edition?

All graphical improvements from the Kickstarter are also included in the material here. The DeLuxe components, the custom dice and the special card sets that could be generated via the stretch goals only are NOT included in the retail edition.