Gingerbread House
Overview
EAN / UPC:
4-260402-316017
4-260402-316017
Game Design:
Phil Walker-Harding
Phil Walker-Harding
Illustrations:
Andy Elkerton
Andy Elkerton
Rules & Development:
Ralph Bienert & Grzegorz Kobiela
Ralph Bienert & Grzegorz Kobiela
Release Year:
2018
2018
Components:
4 player boards, 60 domino-like tiles, 28 joker tiles, 22 stair tiles, 72 gingerbread tokens, 60 cards, 1 score pad & 1 rule book
4 player boards, 60 domino-like tiles, 28 joker tiles, 22 stair tiles, 72 gingerbread tokens, 60 cards, 1 score pad & 1 rule book
Attention!
NOT A TOY! Choking hazard. Not suitable for children under three years.
Description
Once upon a time a witch lived alone in her house in the depths of the forest
Her favorite hobby was baking yummy gingerbread; in fact, she loved gingerbread so much that she built her entire house out of it. Unfortunately, she wasnt the only one who loved it! Rude fairy tale characters passing by were eating away her walls, windows, and doors! One day, the witch decided that shed had enough of them all helping themselves and, paying attention to which types of gingerbread these greedy intruders liked the most, she came up with an idea on how to get rid of them once and for all...The wind sweeps through your hair and clothes while you ride your broom through the sky. Visiting the Walpurgis Night gathering last night was a great experience and worthwhile as always, but now you are pleased to come home after a long magical night. You can already see the shimmer and glitter of the icing on your gingerbread house, but something seems odd. Did these nasty little fairytale characters came back again? You speed up even more and soon you are finally home. Unfortunately you were right... whole pieces of your porch are missing and a trail of gingerbread crumps lead into the forest. Furious and no longer happy you head into your house and start thinking how to stop these hideous little thiefs and after some time a plan starts to grow. You would need to attract them one after another in order to catch them and then... you will scold them to never do it again! Luckily you started making notes when all this began, so that you know which fairytale character likes which gingebread best...
Gingerbread House by Phil Walker-Harding is a fairy-tale puzzle game for 2 - 4 players age 10 and up full of dragons, faeries and other fairy tale characters. Just this time, you are the witch and all you want is to build your beautiful Gingerbread House. Unfortunately these delicious gingerbreads attract all the fairytale characters who want to nibble from your house. So you have no other choice than to catch them. Luckily they give victory points which you can use to win the game. After about 30 - 45 minutes the game ends and you and your friends now know who is the best witch in all of the fairytales.
After last years success Bärenpark by Phil, he's back with this beautiful puzzle game. Every player starts with 15 domino-like tiles, depicting the different kinds of gingerbread, as well as a player board (depicting the base of their house). Every round one of the puzzle pieces gets added to the 3 by 3 grid of your house, yielding the gingerbread that gets covered during this process. Players can not only build in all four directions (up, right, down, left) but also "up into the air" by placing tiles on top of other tiles. If you paid attention during math lecture you might ask yourself how to fill a 3 by 3 grid completely with 1 x 2 puzzle pieces. That's why there are special joker and stair tiles which can be used to fill up gaps in your house. By collecting gingerbread during the process of building up your house you create a personal supply you can use to attract fairytale characters and catch them. Whoever is best at building the house and catching fairytale characters will be the winner.
Images
3D box
Material
Inlay 01: You should keep the punchboards for now!
Inlay 02: Use all extra thick punchboards as a base for the inlay. If needed, you can use the thinner ones to adapt the hight until everything fits perfect.
Inlay 05: Stairs, jokers and cards can also be fitted into bags if you want.
Inlay 06: The gingerbread tokens fit perfectly into the middle compartment.
Inlay 07: As the cards are flat, we will put them first into the big compartment.
Inlay 03: Put the inlay back into the box and add the puzzle pieces to the apropriate compartments.
Inlay 04: It doesn't matter if you sepearate the gingerbread tokens or put them all into one bag. Theres enough space for both choices.
Inlay 08: Stairs and jokers go right on top of the cards. Sometimes you might need to fiddle a little with them until they fit, but all in all they do fit very well.
Inlay 09: Rule book, game boards and the score sheet go on top. That's it. Now everything fits neat.
Downloads
FAQ
Do you have any hints on how to use the inlay best?
Have a look in the images area and follow "Inlay 01" to "Inlay 09".