atelier198 (Klemens Franz)
atelier198 (Klemens Franz)
Stefan Stadler & Rolf Raupach
1 time board, 2 player boards, 2 time stones, 1 meeple, 33 patches, 5 special patches, 1 bonus tile, 50 buttons & 1 rule book
NOT A TOY! Choking hazard. Not suitable for children under three years.
Colorfull patches, a bunch of buttons and a lot of fun - Welcome to Patchwork
From the rule book
Patchwork is a form of needlework that involves sewing together pieces of fabric into a larger design. In the past, it was a way to make use of leftover pieces of cloth to create clothing and quilts. Today, patchwork is a form of art, in which the designers use precious fabrics to create beautiful textiles. The use of uneven pieces of fabric in particular can result in real masterpieces and is therefore being practiced by a large number of textile artists.
To create a beautiful quilt, however, requires effort and time, but the available patches just do not want to fit together. So choose your patches carefully and keep a healthy supply of buttons to not only finish your quilt, but to make it better and more beautiful than your opponents. Patchwork is a game for 2 players, created by designer legend Uwe Rosenberg, and meanwhile an international bestseller. See for yourself!
The "Patchwork" app for mobile, tablet and PC shows a different location of one of the special patches!
But what happened? Why did you do that? And do I need the correction?
All in all this is something you need to decide on your own. The "long" story behind this is, that - when the development of the app started - Uwe suddenly had a platform where he was able to conduct a lot of playtesting easily and fast (the original intend of this was to "teach" the AI). In this process he became aware that the first leather patch statistically is coming to early. This means that in more than approx. 50% of the games, the first leather patch is not useful (as it can't fulfill it means - filling gaps - as there are no gaps at that time). Thus he decided to put the patch on a later space. However, "Patchwork" already was a much appreciated and grat game before that change and a lot of people had no issue with this "statistical flaw". And while Uwes perfectionism in his games is perfectly fine, deciding to not change the board is too.
P.S.: Newer prints of "Patchwork" already include the change and don't need the correction.
My original Patchwork has a patch that shows no cost, but makes me advance three spots. Is this a printing error?
For original Patchwork, we kept the label that way in agreement with Uwe. For the special and folklore editions, the label of this patchwork was given a cost of "0". Examples of this you can see above with the pictures!